Tessella Editor v0.3.0

The saga continues… hopefully with some new and interesting visuals.

I have released version 0.3.0 of the tessellation editor, online at Tessella - Simple polygon tessellation editor, built on Scala.js and Laminar. It is now able to manipulate irregular polygons too, see picture, and in the process it simplifies how to deal with regular ones.

The underlying data structure is more sophisticated, breaking compatibility with previous iterations. Hopefully I have now reached a stable foundation, that in time will allow me to delve deeper into the topological properties of the drawn figures. I am aware that a lot of unpolished areas still exist, so once again I am really interested in any feedback you may share on existing or future features or any other topic.

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